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¾ÆÀÌÅÛ Á¾·ù ÇØ´ç ¾ÆÀÌÅÛ
Armor Body Armor, Boots, Gloves, Belts, Helms, Paladin Shields, Necromancer Shrunken Heads
Head Circlets, Druid Pelts, Barbarian Helms, Helms
Rod Scepters, Wands, Staves
Melee Weapons Amazon Spears, Wands, Staves, Maces, Swords, Katars, Orbs, Axes, Spears, Polearms
Missile Weapons Amazon Bows, Bows, Crossbows, Amazon Javelins
Weapon Missile Weapon, Melee Weapon, Thrown Weapon
¡Ø Á¢¹Ì»ç ¸®½ºÆ®¿¡¼­ Å×ÀÌºí ³»ºÎ°¡ ¹àÀº īŰ»öÀÎ Á¢»ç´Â ·¹¾î¿¡´Â ºÙÁö ¾Ê°í ¿ÀÁ÷ ¸ÅÁ÷ ¾ÆÀÌÅÛ¿¡¸¸ ºÙÀ»¼ö ÀÖ½À´Ï´Ù. ¡Ø Á¢¹Ì»ç´Â Á¢µÎ»ç¿Í´Â ´Þ¸® ¾ÆÀÌÅÛ¿¡ µû¶ó ¸ÅÁ÷¿¡¸¸ ºÙÀ»¼ö ÀÖ´Â Á¢¹Ì»ç°¡ ÀÖ½À´Ï´Ù.
+ Strength
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Strength +1-2 to Strength Amulets(1), Belts(1), Circlets(1), Clubs(1), Hammers(1), Body Armor(5), Maces(5), Rings(5), Scepters(5), Gloves(12), Melee Weapons(12), Shields(12)
Might +3-5 to Strength Amulets(10), Belts(10), Circlets(10), Clubs(10), Hammers(10), Body Armor(21), Maces(21), Rings(21), Scepters(21), Gloves(33), Melee Weapons(33), Shields(33)
Ox +6-9 to Strength Amulets(26), Belts(26), Circlets(26), Clubs(26), Hammers(26), Body Armor(38), Maces(38), Rings(38), Scepters(38), Gloves(45), Melee Weapons(45), Shields(45)
Giant +10-15 to Strength Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42) Body Armor(55), Maces(55), Rings(55), Scepters(55) Gloves(59), Melee Weapons(59),
Titan +16-20 to Strength Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58) Body Armor(74), Maces(74), Rings(74), Scepters(74)
Atlas +21-30 to Strength Amulets(71), Belts(71), Circlets(71), Clubs(71), Hammers(71)


+ Dexterity
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Dexterity +1-2 to Dexterity Amulets(2), Bows(2), Circlets(2), Crossbows(2), Gloves(6), Rings(6), Body Armor(13), Boots(13)
Skill +3-5 to Dexterity Amulets(11), Bows(11), Circlets(11), Crossbows(11), Gloves(22), Rings(22), Body Armor(34), Boots(34)
Accuracy +6-9 to Dexterity Amulets(27), Bows(27), Circlets(27), Crossbows(27), Gloves(39), Rings(39), Body Armor(46), Boots(46)
Precision +10-15 to Dexterity Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Body Armor(60), Boots(60)
Perfection +16-20 to Dexterity Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
Nirvana +21-30 to Dexterity Amulets(72), Bows(72), Circlets(72), Crossbows(72)


+ Energy
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Energy +1-3 to Energy Amulets(1), Circlets(1), Orbs(1), Staves(1), Wands(1), Helms(4), Scepters(4), Rings(7)
Mind +4-6 to Energy Amulets(7), Circlets(7), Orbs(7), Staves(7), Wands(7), Helms(10), Scepters(10), Rings(13)
Brilliance +7-10 to Energy Amulets(13), Circlets(13), Orbs(13), Staves(13), Wands(13), Helms(16), Scepters(16), Rings(21)
Sorcery +11-15 to Energy Amulets(21), Circlets(21), Orbs(21), Staves(21), Wands(21), Helms(26), Scepters(26), Rings(31)
Wizardry +16-20 to Energy Amulets(31), Circlets(31), Orbs(31), Staves(31), Wands(31), Rings(31)
Enlightenment +21-30 to Energy Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41)


+ Life
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Jackal +1-5 to Life Amulets(1), Barb Helms(1), Belts(1), Body Armor(1), Circlets(1), Druid Pelts(4), Shields(4), Clubs(8), Hammers(8), Helms(8), Maces(8), Rings(8)
Fox +6-10 to Life Amulets(7), Barb Helms(7), Belts(7), Body Armor(7), Circlets(7), Dru Pelts(11), Shields(11), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
Wolf +11-20 to Life Dru Pelts(11), Shields(11), Amulets(15), Barb Helms(15), Belts(15), Body Armor(15), Circlets(15), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
Tiger +21-30 to Life Amulets(20), Barb Helms(20), Belts(20), Body Armor(20), Circlets(20), Dru Pelts(43), Shields(43), Clubs(51), Hammers(51), Helms(51), Maces(51), Rings(51)
Mammoth +31-40 to Life Amulets(20), Body Armor(20), Belts(20), Barb Helms(20), Circlets(20), Dru Pelts(59), Shields(59), Clubs(68), Hammers(68), Helms(68), Maces(68), Rings(68)
Gargantuan +41-60 to Life Amulets(30), Barb Helms(30), Belts(30), Body Armor(30), Circlets(30), Dru Pelts(75), Shields(75)
Squid +61-80 to Life Amulets(40), Barb Helms(40), Belts(40), Body Armor(40), Circlets(40)
Whale +81-100 to Life Amulets(50), Barb Helms(50), Belts(50) Body Armor(50), Circlets(50)


+ Light
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Light +1 to Light Radius Amulets(6), Body Armor(6), Rings(6), Rods(6)
Radiance +3 to Light Radius Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15)
Sun +5 to Light Radius Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17)
ij¸¯ÅÍÀÇ ±âº» ½Ã¾ß ¹Ý°æÀº 13À̸ç, ÃÖ´ë ½Ã¾ß ¹Ý°æÀº 18ÀÔ´Ï´Ù. µû¶ó¼­ +5 ÀÌ»óÀÇ ½Ã¾ß ¿É¼ÇÀº ¹«½ÃµË´Ï´Ù.
+ Minimum Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Worth +1-2 to Minimum Damage Weapons(2), Amulets(15), Circlets(15), Rings(15)
Measure +3-4 to Minimum Damage Weapons(12), Amulets(37), Rings(37), Circlets(37)
Excellence +5-8 to Minimum Damage Weapons(24), Amulets(59), Circlets(59), Rings(59)
Performance +9-14 to Minimum Damage Weapons(48), Rings(81), Amulets(81), Circlets(81)
Transcendence +15-20 to Minimum Damage Weapons(76)


+ Maximum Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Craftsmanship +1 to Maximum Damage Amulets(1), Rings(1), Weapons(1)
Quality +2 to Maximum Damage Weapons(4)
Maiming +3-4 to Maximum Damage Weapons(7), Amulets(42), Rings(42), Shields(42)
Slaying +5-7 to Maximum Damage Weapons(11)
Gore +8-10 to Maximum Damage Weapons(14)
Carnage +11-14 to Maximum Damage Weapons(19)
Slaughter +15-20 to Maximum Damage Weapons(25)
Butchery +21-40 to Maximum Damage Weapons(35)
Evisceration +41-63 to Maximum Damage Weapons(45)


+ Fire Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Flame Adds 1 Minimum and 2-6 Maximum Fire Damage Weapons(4), Amulets(40), Gloves(40), Rings(40)
Fire Adds 1-4 Minimum and 6-11 Maximum Fire Damage Weapons(15)
Burning Adds 5-9 Minimum and 10-20 Maximum Fire Damage Weapons(25)
Incineration Adds 10-15 Minimum and 21-75 Maximum Fire Damage Weapons(32)


+ Cold Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Frost Adds 1 Minimum and 1-2 Maximum Cold Damage - 2 sec Duration Weapons(4), Amulets(55), Belts(55)
Icicle Adds 1 Minimum and 3-4 Maximum Cold Damage - 3 sec Duration Weapons(13)
Glacier Adds 2-4 Minimum and 4-15 Maximum Cold Damage - 4 sec Duration Melee Weapons(27)
Winter Adds 5-9 Minimum and 16-50 Maximum Cold Damage - 5 sec Duration Melee Weapons(30)


+ Lightning Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Shock Adds 1 Minimum and 6-8 Maximum Lightning Damage Weapons(4), Amulets(50), Boots(50), Rings(50)
Lightning Adds 1 Minimum and 9-16 Maximum Lightning Damage Weapons(15)
Thunder Adds 1 Minimum and 17-40 Maximum Lightning Damage Weapons(25)
Storms Adds 1-6 Minimum and 40-120 Maximum Lightning Damage Weapons(34)


+ Poison Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Blight Adds 2-7 Poison Damage over 2 Seconds Circlets(5), Weapons(5), Amulets(45), Rings(45)
Venom Adds 3-9 Poison Damage over 2 Seconds Circlets(15), Weapons(15)
Pestilence Adds 6-14 Poison Damage over 2 Seconds Circlets(25), Weapons(25)
Anthrax Adds 13-25 Poison Damage over 2 Seconds Weapons(33)


Poison Length Reduction
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Remedy Poison Length Reduced by 25% Amulets(7), Armor(7), Circlets(7), Shields(7)
Amelioration Poison Length Reduced by 50% Amulets(18), Body Armor(18), Circlets(18), Shields(18)
Defiance Poison Length Reduced by 75% Amulets(18), Circlets(18), Rings(18), Shields(18)

+ Life Stolen
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Leech 3-5% Life Stolen Per Hit Weapons(6)[4-5%], Circlets(14)[3-5%], Rings(14)[3-5%]
Locust 5-7% Life Stolen Per Hit Melee Weapons(20)[6-7%], Circlets(47)[5-6%], Rings(47)[5-6%]
Lamprey 7-9% Life Stolen Per Hit Melee Weapons(55)[8-9%], Circlets(77)[7-8%], Rings(77)[7-8%]
½ºÆ¿ÀÇ ¾çÀº ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁöÀÇ ¾ç¿¡ ´Þ·Á ÀÖ½À´Ï´Ù. Áï, 5% Life StolenÀº ¸ó½ºÅÍ¿¡°Ô ÁÖ´Â µ¥¹ÌÁöÀÇ 5%¸¦ »ý¸í·ÂÀ¸·Î ÁÙ°ÍÀÔ´Ï´Ù. ¶óÀÌÇÁ¿Í ¸¶³ª ½ºÆ¿Àº ´ÜÁö ¹°¸®Àû °ø°Ý(Á¢±ÙÀü ȤÀº ¿ø°Å¸®Àü)¿¡¸¸ Àû¿ëµË´Ï´Ù. Áï, ¿¤¸®¸àÅ» °ø°Ý¿¡´Â ÀÌ ½ºÆ¿ÀÌ Àû¿ë µÇÁö ¾Ê½À´Ï´Ù. ½ºÄÌ·¹Åæ°ú Fire Tower °°Àº ¸î°¡Áö ¸ó½ºÅÍ¿Í ¿ÀºêÁ§Æ®´Â °ø°ÝÀ» ¹Þ¾Æµµ »ý¸í·ÂÀ» ÁÖÁö ¾Ê½À´Ï´Ù.
+ Mana Stolen
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Bat 3-5% Mana Stolen Per Hit Weapons(7)[4-5%], Amulets(15)[3-4%], Circlets(15)[3-4%]
Wraith 6-7% Mana Stolen Per Hit Melee Weapons(21)[6-7%], Amulets(58)[5-6%], Circlets(58)[5-6%]
Vampire 7-9% Mana Stolen Per Hit Melee Weapons(56)[8-9%], Amulets(78)[7-8%], Circlets(78)[7-8%]
»ó´ÜÀÇ ¶óÀÌÇÁ ½ºÆ¿°ú ±× ¿øÄ¢ÀÌ µ¿ÀÏÇÕ´Ï´Ù.
+ Life Regeneration
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Regeneration Replenish Life +3-5 Amulets(10), Belts(10), Circlets(10), Rings(10), Scepters(10), Gloves(40), Shields(40), Body Armor(70), Weapons(70), Boots(70)
Regrowth Replenish Life +6-10 Amulets(17)[6-10], Circlets(17)[6-10], Scepters(17)[6-10], Belts(55)[6-9], Rings(55)[6-9]
Revivification Replenish Life +11-15 Amulets(38), Scepters(38), Circlets(38)


+ Weapon Speeds
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Readiness 10% Attack Rate Increase Weapons(5),
Alacrity 20% Attack Rate Increase Weapons(25), Gloves(43)
Swiftness 30% Attack Rate Increase Melee Weapons(34)
Quickness 40% Attack Rate Increase Melee Weapons(46)


+ Chance to Block
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Blocking +10% Increased Blocking Shields(1)
Deflecting +20% Increased Blocking Shields(11)


Faster Hit Recovery
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Balance 10% Faster Hit Recovery Armor(5)
Equilibrium 17% Faster Hit Recovery Belts(9), Body Armor(9), Shields(9)
Stability 24% Faster Hit Recovery Body Armor(18), Belts(18)
°¢ Fast/Faster/Fastest Hit Recovery ¾ÆÀÌÅÛµéÀº ´©ÀûÀÌ µË´Ï±î? ³×.. ´©ÀûÀÌ µË´Ï´Ù.

Damage Reduction
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Health Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7) Rings(7), Shields(7),
Protection Damage Reduced by 2 Rings(18), Amulets(18), Circlets(18)(24), Rings(18), Body Armor(24), Shields(24)
Absorption Damage Reduced by 3 Amulets(26), Circlets(26)(32), Body Armor(32), Shields(32)
Life Damage Reduced by 4 Amulets(35), Amulets(35), Circlets(35)(41), Body Armor(41), Shields(41)
Life Everlasting Damage Reduced by 10-25 Amulet(45), Circlets(45)
Anima Damage Reduced by 8-15 Body Armor(51), Circlets(51), Shields(51)


Magic Damage Reduction
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Warding Magic Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7) Orbs(7), Rings(7), Shields(7),
Sentinel Magic Damage Reduced by 2 Amulets(18), Circlets(18)(24), Orbs(18), Rings(18), Body Armor(24), Shields(24)
Guarding Magic Damage Reduced by 3 Amulets(26), Circlets(26)(32), Orbs(26), Body Armor(32), Shields(32)
Negation Magic Damage Reduced by 4-6 Body Armor(41), Circlets(41)(42), Shields(41), Amulets(42), Orbs(42)
¾ð¶æ º¸±â¿¡´Â Magic Damage ReductionÀº ±²ÀåÈ÷ ÀûÀº È¿°ú¸¦ Á¦°øÇÏ´Â°Í Ã³·³ º¸ÀδÙ. ÇÏÁö¸¸ ÀÌ ¿É¼ÇÀº ÆÄÀ̾î¿ùÀ̳ª, ¸ÞÅ×¾î,ºí¸®ÀÚµåµîÀÇ Æ¯º°ÇÑ °æ¿ì¿¡¼­´Â ±²ÀåÈ÷ ¸¹Àº ¾çÀÇ µ¥¹ÌÁö¸¦ ÁÙ¿© ÁÙ¼ö ÀÖ´Ù. ÀÌµé °æ¿ì¿¡¼­´Â ÀÌ Magical Damage reduction ¿É¼ÇÀº 1ÃÊ´ç ¿©·¯¹ø Àû¿ëµÈ´Ù. ¸¸¾à ³ôÀº ÀúÇ׷°ú ÀÌ Magic Damage Reduction ¿É¼ÇÀÌ Á¶ÇÕÀÌ µÇ¾úÀ»¶§.. ¶§¶§·Î ´ç½ÅÀº ±×·¯ÇÑ °ø°ÝÀ¸·ÎºÎÅÍ ¾Æ¹«·± ´ë¹ÌÁö¸¦ ÀÔÁö ¾ÊÀ»¼öµµ ÀÖ´Ù. ¸»ÇÏÀÚ¸é ¹«½ÃÇÒ¼öµµ Àִ°ÍÀÌ´Ù. ¿Ö³ÄÇϸé ÀÌ ¿É¼ÇÀº ¸ÕÀú ¿¤¸®¸àÅ» °ø°Ý°ú ÀúÇ×·ÂÀÇ ´ë¹ÌÁö °è»ê ÀÌÈÄ¿¡ Àû¿ëµÇ±â ¶§¹®ÀÌ´Ù. ¸ÅÁ÷ ´ë¹ÌÁö¶õ ¾î¶²°ÍÀԴϱî? ÀÌ °æ¿ì¿¡¼­ÀÇ ¸ÅÁ÷ ´ë¹ÌÁö¶õ ³Ã±â,È­¿°,¹ø°³,µ¶ µîÀÇ ¿¤¸®¸àÅ» ÀüºÎ¿Í Bone Spells(Oblivion Knights°¡ ¾²´Â°Í)µµ Æ÷ÇÔÇÑ´Ù.
More Gold
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Greed 25-40% Extra Gold From Monsters Amulets(2), Circlets(2), Rings(2)
Wealth 41-80% Extra Gold From Monsters Amulets(17), Belts(17), Boots(17), Circlets(17), Gloves(17)


Better Chance of Getting Magic Items
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Chance 5-15% Better Chance of Getting Magic Item Amulets(12), Boots(12), Circlets(12), Gloves(12), Rings(12)
Fortune 16-25% Better Chance of Getting Magic Item Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42)
Luck 26-35% Better Chance of Getting Magic Item Amulets(26), Boots(26), Circlets(26)
"% Better Chance of Getting Magic Item" ¿É¼ÇÀº ´ç½ÅÀÌ ¸ÅÁ÷, ¼¼Æ®, À¯´ÏÅ©,·¡¾î ¾ÆÀÌÅÛÀ» ¹ß°áÇÑ È®·üÀ» ³ô¿© ÁÖ´Â °ÍÀÌ´Ù. ¿¹¸¦ µé¾î +0% Chance of Getting Magic Item »óÅ¿¡¼­ ´ç½ÅÀÌ 3.327% ÀÇ È®·ü·Î ·¡¾î ÀͼÁ¼Å³¯ ¾ÆÀÌÅÛÀ» ¾òÀ»¼ö ÀÖ´Ù¸é... +250% Chance of Getting Magic Item »óÅ¿¡¼­ ´ç½ÅÀÌ ·¡¾î ÀͼÁ¼Å³¯ ¾ÆÀÌÅÛÀ» ¾òÀ» È®·üÀº 8.292% °¡ µÈ´Ù. ÀÌ ¿É¼ÇÀÇ °æ¿ì¿¡¼­´Â '¸ÅÁ÷ ¾ÆÀÌÅÛ'À̶õ À¯´ÏÅ©,·¡¾î,¼¼Æ® ¹× ¸ÅÁ÷¾ÆÀÌÅÛÀ» ÃÑĪÇÑ´Ù. Barrels°ú Chests ¿Í ȤÀº ´Ù¸¥ ¸ó½ºÅͰ¡ ¾Æ´Ñ°Íµéµµ ¾ÆÀÌÅÛÀ» ¶³¾î ¶ß¸± È®·üÀÌ Áõ°¡ µË´Ï±î? ¾Æ´Ï¿À, ´ÜÁö ¸ó½ºÅ͸¦ Á׿´À»¶§ ¶³¾îÁö´Â ¾ÆÀÌÅÛÀÇ È®·ü¸¸ Áõ°¡ µÇ´Â°ÍÀÔ´Ï´Ù.

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ÀÌ ¿É¼ÇÀÌ ÆÄƼ¿¡¼­´Â ¾î¶»°Ô ÀÛ¿ëÇÏ´ÂÁö¿ä? ¸ÅÁ÷ ¾ÆÀÌÅÛÀÌ ¶³¾îÁú È®·üÀÌ °áÁ¤µÇ´Â °ÍÀº ¸ó½ºÅ͸¦ Á×ÀÌ´Â ¸¶Áö¸· Ÿ°ÝÀ» ¶§¸±¶§ÀÔ´Ï´Ù. ´Ù¸¥ ÆÄƼ¿øÀÌ ÀÌ ¿É¼ÇÀ» °¡Áø ¾ÆÀÌÅÛÀ» °¡Áö°í ÀÖÀ»Áö¶óµµ ÇÑ Ç÷¹À̾ ¸ó½ºÅ͸¦ Á×ÀÌ´Â ¸¶Áö¸· Ÿ°Ý½Ã, È®·ü °è»ê¿¡¼­ ¼­·Î Ãß°¡ µÇÁö ¾Ê½À´Ï´Ù. Áï, ÆÄƼ Ç÷¹À̽à ÃÖ¼±ÀÇ ¹æ¹ýÀº ÆÄƼ¿øÁß ÀÌ ¿É¼ÇÀ» ¸¹ÀÌ °¡Áø Ç÷¹À̾ ¸ó½ºÅ͸¦ Á×À½À¸·Î À̲ô´Â ¸¶Áö¸· Ÿ°ÝÀ» °¡Çϴ°ÍÀÔ´Ï´Ù.
- Cast Time
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Apprentice 10% Faster Cast Rate Amulets(5), Circlets(5), Orbs(5), Rings(5), Rods(5)
Magus 20% Faster Cast Rate Circlets(17), Orbs(17), Rods(17)
Fast Cast Rate¿¡ ÀÇÇØ ¿µÇâÀ» ¹Þ´Â ±â¼úÀº ¹«¾ùÀԴϱî? ÁÖ¹®À» ¿Ü¿ì´Â µ¿ÀÛ(Cast animation) ÀÌ ÀÖ´Â ½ºÅ³¿¡¸¸ È¿°ú°¡ ÀÖ½À´Ï´Ù. ¿¹¸¦ µé¸é ¼Ò¼­¸®½ºÀÇ ÆÄÀÌ¾î º¼Æ®³ª, ¾Æ¸¶Á¸ÀÇ À̳ʻçÀÌÆ®µîÀÔ´Ï´Ù. Fast Cast/Fastest Cast Rate ¾ÆÀÌÅÛµéÀº ±× È¿°ú°¡ ´©ÀûÀÌ µË´Ï±î? ³× ±×·¸½À´Ï´Ù.

Attack Takes Damage
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Thorns Attacker Takes Damage of 1-3 Belts(14), Body Armor(14), Circlets(14), Shields(14)
Spikes Attacker Takes Damage of 4-6 Belts(21), Body Armor(21), Circlets(21), Shields(21)
Razors Attacker Takes Damage of 7-9 Body Armor(34), Circlets(34), Shields(34)
Swords Attacker Takes Damage of 10-12 Body Armor(47), Circlets(47), Shields(47)


- %Item Requirements
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Ease Requirements -20% Body Armor(15), Shields(15), Weapons(15)
Simplicity Requirements -30% Body Armor(25), Shields(25), Weapons(25)


Faster Walking/Running Speed
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Pacing 10% Faster Run/Walk Boots(2), Circlets(2)
Haste 20% Faster Run/Walk Boots(22), Circlets(22)
Speed 30% Faster Run/Walk Boots(37), Circlets(37)
Traveling 30% Faster Run/Walk, Heal Stamina Plus 80-90% Boots(65)
Acceleration 40% Faster Run/Walk Boots(51)
ÀÌ »¡¸® ´Þ¸®±â ¿É¼ÇÀº ¾ÆÀÌÅÛ¿¡ µû¶ó ´©ÀûÀÌ µË´Ï±î? ³×, °¢ ¾ÆÀÌÅÛÀÇ ¿É¼ÇÀÌ ¸ðµÎ ´©ÀûµÇ¾î Àû¿ëµË´Ï´Ù.
Monster Knockback
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Bear Knockback Melee Weapons(8)


Attack Ignores Target's Defense
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Piercing Ignores Target's Defense Katars(25), Daggers(25), Rods(25)
Prevent Monster Healing
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Vileness Prevent Monster Heal Melee Weapons(9)
Freeze Length Reduction
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Warmth Half Freeze Duration Amulets(10), Boots(10), Circlets(10), Gloves(10), Orbs(10), Rings(10), Shields(10)


Repair Durability
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Self-Repair Repair Durability (3) Armor(3), Weapons(3)
Fast Repair Repair Durability (5) Armor(20), Weapons(20)


Indestructible
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Ages Indestructible Armor(50), Weapons(50)


Replenish Quantity
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Replenishing Replenish Quantity (2) Throwing Weapons(5)
Propogation Replenish Quantity (24) Throwing Weapons(24)


Life Per Level
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Centaur + (0.75 Per Character Level) 0.75-74.25 Life (Based On Character Level) Amulets(20), Barb Helms(20), Body Armor(20), Druid Pelts(20)


Mana Per Level
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Memory + (0.5 Per Character Level) 0.5-49.5 To Mana (Based On Character Level) Amulets(20), Circlets(20), Druid Pelts(20)


Life and Mana Per Level
Á¢¹Ì»ç ¿É¼Ç °¡´É¾ÆÀÌÅÛ(Á¢»ç·¹º§)
Elephant + (0.25 Per Character Level) 0.25-24.75 To Life / + (0.25 Per Character Level) 0.25-24.75 To Mana (Based On Character Level) Circlets(37), Druid Pelts(37)